//////////////////////////////////////////////////////////////////////////////////////////////////// // This file specifices how to generate the vehicle graphics for the options car spinner only. // It is pointed to by one or more *.veh files. // // All information except tokens are copied directly. // Tokens have the format "" where value is one of the following: // ID - this is replaced by the proper slot identification (000, 001, etc.), or // 1,2,3,etc - this is replaced by the first 1,2,3 characters of the // vehicle filename // VEHDIR - this is replaced with the proper vehicles directory (e.g. E:\Data\season01\vehicles) // TEAMDIR - this is replaced with the proper team directory (e.g. season01\vehicles\williams) // SPIN - for the vehicle spinner in the options only //////////////////////////////////////////////////////////////////////////////////////////////////// //---------------------------------------- SearchPath= MASFile=\athens.mas MASFile=\ MASFile=\gm_misc.mas MASFile=cmaps.mas ReflectPlane=(0.0, -1.0, 0.0, 0.0) //---------------------------------------- Instance=SLOT { Moveable=True MeshFile=fis_body_hi.gmt CollTarget=False HATTarget=False LODIn=(0.0) LODOut=(100.0) Reflect=True MeshFile=fis_body_hi.gmt CollTarget=False HATTarget=False ShadowObject=(Dynamic, Solid, 256, 256) LODIn=(0.0) LODOut=(200.0) Reflect=True Actor=VEHICLE ////////////////////////////////////Stearing Wheel///////////////// Instance=wheel { Moveable=True MeshFile=Form_wheel.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } ////////////////////////////////////Front wing///////////////// Instance=Fwing { Moveable=True MeshFile=Form_Fwing.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } ////////////////////////////////////Rear wing///////////////// Instance=Rwing { Moveable=True MeshFile=Form_Rwing.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True MeshFile=Form_decal.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } //////////////////////////////////// DS Side wings///////////////// Instance=DEBRIS1 { Moveable=True MeshFile=Form_DS_sdwing.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } //////////////////////////////////// PS Side wings///////////////// Instance=DEBRIS2 { Moveable=True MeshFile=Form_PS_sdwing.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } //////////////////////////////////// DS Small Front wing///////////////// Instance=DEBRIS3 { Moveable=True MeshFile=Form_dS_fwing.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } //////////////////////////////////// PS Small Front wing///////////////// Instance=DEBRIS4 { Moveable=True MeshFile=Form_PS_fwing.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } //////////////////////////////////// Suspension///////////////// Instance=DEBRIS5 { Moveable=True MeshFile=form_lf_susp.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } Instance=DEBRIS6 { Moveable=True MeshFile=form_lr_susp.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } Instance=DEBRIS7 { Moveable=True MeshFile=form_rf_susp.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } Instance=DEBRIS8 { Moveable=True MeshFile=form_rr_susp.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } //////////////////////////////////// DS Rear scope///////////////// Instance=DEBRIS9 { Moveable=True MeshFile=form_ds_rscope.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } //////////////////////////////////// PS Rear scope///////////////// Instance=DEBRIS10 { Moveable=True MeshFile=form_ps_rscope.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } //////////////////////////////////// TV CAM///////////////// Instance=DEBRIS11 { Moveable=True MeshFile=form_tv_cam.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } //////////////////////////////////// mirrors///////////////// Instance=DSMirror { Moveable=True MeshFile=form_ds_mirror.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } Instance=PSMirror { Moveable=True MeshFile=form_ps_mirror.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 64, 64) LODIn=(0.0) LODOut=(350.0) Reflect=True } /////////////////////////////////////////////////TIRES//////////////////////////////////////////////////////// /////////////////////////////////Left Front Tire and Spindle////////////////////////////////////////////////// Instance=LFTIRE { Moveable=True MeshFile=Form_max_tr_lf.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 128, 128) LODIn=(0.00) LODOut=(350.0) Reflect=True } Instance=LFSpindle { Moveable=True MeshFile=Form_lf_cal.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0) Reflect=True } /////////////////////////////////Right Front Tire and Spindle////////////////////////////////////////////////// Instance=RFTIRE { Moveable=True MeshFile=Form_max_tr_rf.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 128, 128) LODIn=(0.00) LODOut=(350.0) Reflect=True } Instance=RFSpindle { Moveable=True MeshFile=Form_rf_cal.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0) Reflect=True } /////////////////////////////////Left Rear Tire and Spindle////////////////////////////////////////////////// Instance=LRTIRE { Moveable=True MeshFile=Form_max_tr_lr.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 128, 128) LODIn=(0.00) LODOut=(350.0) Reflect=True } Instance=LRSpindle { Moveable=True MeshFile=Form_lr_cal.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0) Reflect=True } /////////////////////////////////Right Rear Tire and Spindle////////////////////////////////////////////////// Instance=RRTIRE { Moveable=True MeshFile=Form_max_tr_rr.gmt CollTarget=False HATTarget=False ShadowCaster=(Dynamic, Solid, 128, 128) LODIn=(0.00) LODOut=(350.0) Reflect=True } Instance=RRSpindle { Moveable=True MeshFile=Form_rr_cal.gmt CollTarget=False HATTarget=False LODIn=(0.00) LODOut=(20.0) Reflect=True } }